Devlog
- August 28, 2021 by Ragtag Crew#Post-apocalyptic, #Roguelike, #Unity, #strategy, #demo, #steamHello! Today we've updated the demo with few fixes, QoL changes and major interface update: The interface has changed a lot The Mercenary is back, with sound effects! Personality now affects the start... Continue reading
- August 15, 2021 by Ragtag Crew#Roguelike, #steam, #indiegame, #gamedev, #Tactical RPG, #Post-apocalyptic, #Open WorldHello, everyone! Alarm Drone is not suited for combat: its weapon hits like a kitten and its armor is not that tough. What robot lacks in damage, it makes up with being extremely annoying. Creating a... Continue reading
- August 07, 2021 by Ragtag Crew#unity, #indiegame, #strategy, #rpg, #screenschotsaturdayToday we’re going to introduce you to another wasteland dweller - Mommock! Mommock is one of the rare desert animals tamed by humans. It’s often used as a beast of burden, means of transportation... Continue reading
- June 29, 2021 by Ragtag Crew1#Roguelike, #steam, #indiegame, #Turn-Based Combat, #rpg, #tactical, #party-Based RPG, #Post-apocalypticHello, everyone! Today you’ll see something special - the Big Boss. This legendary outlaw has managed to loot the Alchemist’s Guild storage and ran away with their precious supplies. There is a ch... Continue reading